| Methods |
| VARIANT GetData() | Reads available data from output stream. Usually used when OnDataAvailable event fires |
| void SetData(VARIANT* data) | Writes data to input stream |
| void SendText(BSTR text) | Sends text message to server over network |
| Properties |
| bool Active | Set to true to activate (open) the component. All other properties should be set to proper values before activation. Set to false to deactivate (close) the component |
| bool AutoActivate | When true tells the component it must activate consumer (if any) before activating itself. Same applies for deactivation. When false the component does not change the consumer state |
| BSTR BindTo | Specifies the IP address the socket should bind to. Default '0.0.0.0' means that the socket should bind to the first available network interface. |
| long BytesReceived | Returns number or bytes component has received from the network |
| long BytesSent | Returns number or bytes component has sent to the network |
| long DataSizeIn | Returns data written into but not yet processed by the pipe |
| long DataSizeOut | Returns data size available to read from the pipe |
| BSTR DumpInput | File name to dump the component input data to |
| BSTR DumpOutput | File name to dump the component output data to |
| bool EnableDataProcessing | When set to False suppresses any new data from being produced by the component itself. For example, WaveIn component will not stream any new data (but will remain Active). In addition, components like Codec and Resampler will not perform any data processing, passing the incoming data down to consumers without any modification |
| BSTR Host | Specifies host name (or IP address) for the client TCP/IP socket |
| bool IsFormatProvider | When true the component will assign stream format to the consumer (if any). This simplifies the process of distributing stream format among linked components. For example WaveRiff component can assign PCM format to linked WaveOutDevice component, so WAVe file will be played back correctly |
| long PingInterval | Specifies the inteval in milliseconds the client should send a dummy "ping" packet to the server. Use this with UDP client only which do not send audio to the server, so the server will not disconnect the client due to data timeout |
| BSTR Port | Specifies port number for the client/server TCP/IP socket |
| unaProtoType Proto | Specifies Proto for the TCP/IP socket (TCP or UDP) |
| bool RoomName | ConferenceServer room name. Use this property when you connect to the multi-room ConferenceServer component |
| bool RoomPassword | ConferenceServer room password. Use this property when you connect to the multi-room ConferenceServer component |
| unaStreamingMode StreamingMode | Specifies whether component uses communication protocol (VC) or streams raw audio to the network (RAW). Use raw streaming for external network devices, such as Barix Exstreamer/Instreamer/Anuncicom. |
| bool SyncEvents | Specifies whether events calls synchronized through main thread |