Name | Unit | Description |
---|---|---|
c_defChunksPerSecond | unaMsAcmClasses | Number of chunks per second (in real time mode)
Default value was changed from 20 to 25 (for 11025 rate to be handled better) AUG'03: changed to 50, for 11025 it will be 49 |
c_defRecordingChunksAheadNum | unaMsAcmClasses | Number of chunks to put into waveIn recording queue (does not afftect the latency). |
c_maxThreadPoolSize | unaSockets | maximum number of threads in pool |
c_opt4RTP_numbytes | unaSpeexAPI | pack up to 5 frames (100 ms) when optimizing for RTP |
c_opt4RTP_numframes | unaSpeexAPI | #endif ///////////////////////////////////////////////// Delphi code starts below /// ///////////////////////////////////////////////// |
c_waveOut_unpause_after | unaMsAcmClasses | Number of chunks to put into waveOut before unpausing. |
g_isWOW64 | unaUtils | Are we running unser WOW64? |
g_OSVersion | unaUtils | OS version information |
hrpc_Freq | unaUtils | – HRPC/WINDOWS TIMER – |
hrpc_FreqFail | unaUtils | ticks per second |
hrpc_FreqMs | unaUtils | true if we cannot use HRPP |
v_DNS_port | unaSocks_DNS | wait 15 seconds for response from server |
v_DNS_timeout | unaSocks_DNS | |
v_iocp_threadsPerCore | unaIOCPSockets | max number of threads in a pool |
v_max_iocp_threads | unaIOCPSockets | how long socket can remain in "cannot write to" state (ms) |
(c) 2012 Lake of Soft